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21. [Proposal] Fix current bugs instead of new content in next patch - in Assembly Hall [original thread]
Those are not bugs those are unintended features. So let's have no more crazy talk about fixing things that were never meant to be fixed.
- by Shea Klant - at 2009.05.20 19:14:00
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22. Make W-space more.. - in Player Features and Ideas Discussion [original thread]
I've given up going into WH's after 7 of the last 10 I've found were completely ****d over with people living in them. In one case two corps each had set up a POS and were each trying to kick the other out. It didn't matter much where I found them...
- by Shea Klant - at 2009.05.20 16:22:00
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23. Why is it everyone actions seem to follow a fixed law of probability? - in EVE General Discussion [original thread]
There's a 43.6% chance we may never know the answer to that question.
- by Shea Klant - at 2009.05.17 14:58:00
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24. [Proposal] Small Tractor Beam on BS is stupid. GIVE US MEDIUM / LARGE - in Assembly Hall [original thread]
Just give us a script to loading into the tractor beam that lets it reach out at much father distances, but retrieves at a slower rate.
- by Shea Klant - at 2009.05.17 11:03:00
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25. What is the single most annoying thing? - in EVE General Discussion [original thread]
Bookmarks. I mean really, the human race can build jump gates, warp engines, cpus measured in Tflops, nano rapair systems, self recharging energy sources, cloning transfers, etc, etc, etc and they can't even come up with some basic navigation too...
- by Shea Klant - at 2009.05.17 10:56:00
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26. All that is shiny. - in Assembly Hall [original thread]
As I prep my computer for it's latest transplant, a Nvidia 280 to go along with an older 8800GTS so that I can run three monitors of rap around goodness, I have to choke back a bit of bile know that barely any of the capability of either card will...
- by Shea Klant - at 2009.05.11 14:41:00
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27. Worm Hole Is Dead, Unless It's Easier to Find - in Player Features and Ideas Discussion [original thread]
While I like the new scanning system over the old, I find it another ironic thing where in the scifi realm where people can invent jump drives and warp engines, but fail to grasp the compariably simplests of concepts such as directional range find...
- by Shea Klant - at 2009.04.28 00:32:00
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28. What market tools would you like to see added in? - in Player Features and Ideas Discussion [original thread]
What tools would you like to see added into the game to enhance Trading PvP and the Consumer Market? A few that I would like to see added: - All items be made available on the regular market and put an end to faction/specialty items only availa...
- by Shea Klant - at 2009.04.25 11:29:00
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29. Idea to help prevent newbies falling for Contract Scams. - in Player Features and Ideas Discussion [original thread]
The Dept of Wildlife in the state I'm from (Missouri), they were trying to enhance the sport of fishing to make it easier for the newbe and keep the numbers of active fishermen up so that they could continue to get revenue for wildlife programs. ...
- by Shea Klant - at 2009.04.22 05:52:00
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30. Jump Clone idea (not another timer change thread) - in Player Features and Ideas Discussion [original thread]
I'd like to see the ability of being able to name your jump clones much like you can name a can or ship. I move around alot and tend to get my clones mixed up. Nothing like flying into combat with a full set of industrial and training implants an...
- by Shea Klant - at 2009.04.22 05:46:00
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31. If you owned and devloped EVE - in EVE General Discussion [original thread]
Things I would do? I would love to see an expansion of 3d space tactics. What we have now is the gate camp, the station camp, the POS siege, and the blob with only a sprinkling of roaming gangs and hot drops. Warping and jumping are long overdue a...
- by Shea Klant - at 2009.04.19 13:46:00
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32. The new bomber should be introduced as a new ship not replace the old - in Assembly Hall [original thread]
support, sooner or later CCP will realize there are better ways of making changes, than the ol' slam it into reverse to change directions I burned a lot of SP on making my SB a terror to ECM ships that sit on the edges during big fleet fights an...
- by Shea Klant - at 2009.04.16 15:41:00
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33. De-sync indicator- is it possible? - in Player Features and Ideas Discussion [original thread]
Is it possible to have added, or is there something already there, that is some sort of de-sync or lag indicator? I've remember seeing something in many other MMO's that could warn you when the health of your connection was heading down hill. The...
- by Shea Klant - at 2009.04.11 22:10:00
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34. [Proposal] More 'Fluff' Ships - in Assembly Hall [original thread]
yes
- by Shea Klant - at 2009.04.08 21:19:00
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35. [Proposal] True Ship Scaling - in Assembly Hall [original thread]
It's time they started putting some real effort into fixing all the odd errors they seem to hang around forever in Eve. Sure it's graphical, and doesn't ahve to do with game play, but at the same time I spent good money on hardware and want my pre...
- by Shea Klant - at 2009.04.08 21:17:00
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36. Reconnect - in Player Features and Ideas Discussion [original thread]
We have reconnecting to probes, when are we going to see the even better option of reconnecting to drones? Way over due.
- by Shea Klant - at 2009.04.02 19:20:00
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37. How to get rid of Docking Games? - in Player Features and Ideas Discussion [original thread]
I propose they do something different than just playing around with timers, because that for the most part will really put a damper on what you can and can't do and just simply make the whole process painfull without really helping things out or d...
- by Shea Klant - at 2009.03.22 17:45:00
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38. Proposal: Cap size - in Assembly Hall [original thread]
yes time for the super sizing to begin. size does matter
- by Shea Klant - at 2009.03.17 18:31:00
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39. EVE need more isk sink - in EVE General Discussion [original thread]
Isk is too easy to make these days. When I started in '05, it was a slower march towards owning a BS as a noob, and the game had a better feeling of accomplishment than it does now. Well there's you problem right there, it's not 2005 anymore....
- by Shea Klant - at 2009.03.15 23:29:00
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40. Hijacking/ Stealing ships in a Pod - in Assembly Hall [original thread]
If they ever get the lag monster under control and make ejecting something you have to do manually, then you might see that sort of thing come into gameplay. Personally I'd be very satisfied with wrecks being actual wreck rather than some generic...
- by Shea Klant - at 2009.02.28 16:11:00
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